Slash Quest is a charming adventure game developed by Mother Gaia Studio and Big Green Pillow, published by NoodleCake, and launched on Apple Arcade in October 2020. 
I joined the project in the middle of its production, and for the main game, I created the key art illustration, several icons and other 2D assets. After the launch, I worked on some updates creating icons, promotional illustrations, props and character skins, from concept art to 3D model.
A big thanks to the team, especially to André Rodrigues and Bruno Toledo for all the feedback and patience.
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